Zero hour is a game that pits you against oncoming fighter planes as the gunner for a battleship. An exciting premise to be sure. Unfortunately, this game feels like it was cut short half way through, and really could have been so much more than a quick demo-like experience.
Using touch controls, the game is very easy to control, and feels natural. Using tilt feels like trying to steer a blind monkey after too many tequila shots. Would have liked to see more enemies, level progression, powerups, etc etc. For a quick thrill, it works.
Final word:Looking for a solid 3-D stationary shooting game while on the go? You’ve found one. While the game looks great, performs well, and has good controls (if you’re using touch… STAY AWAY from tilt controls!), it lacks much anything else. There’s not even a high score list, or any sort of visible level progression. I can see this actually becoming a cool game if the devs decide to put some more work into it. For now, it’s more of a glorified tech demo than anything else. Still, it’s entertaining for brief periods of time.