Continuing our coverage of Car Jack Streets on the run up to it’s release, we sit down with Paul Farley, Managing Director of TAG games, to talk about the game in more detail. Paul talks about the inspiration for CJS, and being on the original team behind the first GTA. We discuss 2D vs 3D; the storyline; the characters and vehicles of the game; how the gameplay works, including realtime and unique procedural mission creation… as well as how it compares to Payback on iPhone and the upcoming China Town wars on DS.
Click here to visit our podcast page on iTunes to download it, or here to listen in your browser.




