Super Monsters Ate My Condo review

Back for more of the real estate buffet.

The Monsters are back, and this time they are bloody Super! Being Super is perhaps not enough to call this a sequel, but rather it can be viewed as Monsters Ate My Condo 1.1. The game has a single mode that lasts for two minutes, and gone are the never-ending combos that were a hallmark for the first game. Instead of planning ahead, and saving up on bonuses you have to use them at the right moments. Not unlike what the Blitz mode did for Bejeweled this adds an insane pace to Monsters Ate My Condo.

To enhance the addictive nature of the game objectives have been added in the now well known formula introduced by Jetpack Joyride. You have to feed certain monsters, reach scores and make huge combos to progress. I am moderately poor at this game, but this is really giving me an enormous boost to continue. If an objective is too hard you can use the in game currency to skip it. This also means that at some point you will have to resort to grinding for cash, or forking out for IAP.

Matching condos create bronze letters, match those and you get a silver letter and so forth. If you make a match using the colour of any of the monsters on screen it disappears. If you feed a monster a bonus letter you get to use a special ability depending on the monster. The game is over in two minutes, or if the tower topples by you being sloppy or attacked by a monster.

After the game is over you get to spin the wheel for bonus, and you might even get some extra time to continue where your game ended. There are also boosts you can buy, or be awarded that can push your scores over the top. Personally I tend to save all my boosts, and my wife tends to spend hers right away. Kind of like in real life.

The presentation hasn’t changed, and is still hilarious. Colourful, bright and full of funny animations. I am a huge fan of the quirky soundtrack as well ranging from country tunes to dubstep basslines.

If you are a fan of the first Monsters Ate My Condo, and want an even more frantic experience it is easy to progress into the Super version. Mind you there is more focus on money, and you will feel encouraged to spend some real IAP. Beside that this is a truly fun experience, and I can’t wait to see where the developer takes it in a true sequel.

Final Rating


Super Monsters Ate My Condo $0.99 Universal for iPad/iPhone/iPod
Version: 1.0
Seller: Turner Broadcasting System Inc, & Cartoon Network

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  • nizy

    I think you’re being a bit harsh on the game in terms of IAP. I fairly easily got to level 12 and unlocked all condos/boosts without any IAP and without really needing to grind at all. I think the goals help here, around level 8 or 9 they start getting harder to achieve and in my experience took several attempts to complete.