Arielle sees ghosts, and she is trying to make a living as a medium. But if you dabble into the unknown spirit world you become a target yourself. A bound spirit enters Arielle’s life, and something more sinister is at play. I am just about to become intrigued by the story despite the poor writing, and somewhat weird heroine. Then it ends abruptly without any real resolution to anything, and it hasn’t managed to build up enough steam for a proper cliff-hanger. I feel like the game just left a void, and I feel no interest whatsoever to wait for the sequel. The fact that the entire game took me less than 30 minutes to complete, and more than half of that was un-skippable voiceovers leaves me even more dissatisfied.
As a reviewer I got this game for free as a promo code, and it feels that I still paid for it. First the 30 minutes that it took me to play it, and then the hour it takes to write these ranting sentences feel like time lost from my life. This is like going to see a movie, and just having the trailer for it. Complete waste of time.
Shadow’s Call is a point and click adventure that takes everything that is good about the genre, and soils it. There are almost no items to interact with. The inventory is poorly executed. The interaction menu is innovative with a cool voodoo doll to click on. Legs to walk, arms to use, eyes to look and mouth to talk. Sadly it is hard to precisely press the action you want, and if you by mistake press look instead of talk you have to sit through un-skippable dialogue. There is almost no story development since the game only gives you three scenes. Finally the voice acting is pretentious, and sounds just off. It could have been funny, or it could have been natural/realistic. Now it sounds like someone like me trying to sound like someone cool in a realistic way, and it doesn’t really work.
I really hope that the developer drops the idea of a sequel to Shadow’s Call. Sure the cartoon imagery is quite good, and somehow even manages to look slightly scary. There isn’t enough content to warrant a purchase at all. Even at a dollar the game is a waste of bandwidth clocking in at 200 MB. Prior to playing the full version I tried the lite version that isn’t available anymore. The lite version gave about 20 minutes of content, and that content was exactly the same as the first two thirds of the full version. The two puzzles within the game pose no challenge, and if the game had skippable voiceovers it could be completed within minutes. There are many interesting games in the genre for the iOS, and I see no reason at all to get this game.
Final Rating

Shadow’s Call $0.99
Version: 1.2
Seller: Imba Entertainment


