Ringo is a game combining the circular puzzle mechanic of the excellent Ro with the frantic Tetris styled match to remove mechanic. The theme of Ringo is an old gramophone where you match coloured circles that appear on the turntable.
The pieces can be either matched in arcs outwards from the centre, or by getting the same coloured pieces to go all the way round the turntable. Two pieces are required for an outward match, and four pieces are required to make a full circle. The matches don’t disappear by themselves but stick around until you touch the button in the centre of the turntable. A timer is counting down the time until the next batch of coloured pieces enter the turntable. The game is over once the turntable is filled. A button in the lower right corner lets you speed up the game by bringing the next wave of pieces right away.
Controls are all touch based, and it takes some getting the hang of as you often grab the wrong circle during initial games. I am not really sure if the controls are quick enough when the game throws you a real challenge, and speed is truly needed. You can choose to play using different layouts depending on your dominant hand, and how you prefer to hold the iPhone. The circles rotate fully, and you can make several matches by planning ahead. The gameplay is quite addictive, and once you are into Ringo everything else fades. When going gets tough I can’t help but feeling a victim of whatever whim the game feels like throwing my way. Just like the similarly high paced match game Frenzic the game feels random in which pieces you get to work with. Of course this adds variation to the game, and keeps it fresh.
Beside the main mode described above that comes with two different difficulty levels, easy and hard, there is a puzzle mode. The puzzles need to be solved without leaving any pieces left. I found the puzzles quite rewarding to complete, and they get quite hard to complete. The game comes with 25 puzzles to challenge your lump of grey brain matter.
The music in Ringo is really annoying stressful up-tempo piano stuff that adds to the stress when the game tries to overflow the turntable. If you turn off the in-game music, and restart the game with your own music you can choose whatever you want to listen to. I went for that option quite quickly to spare my nerves.
The presentation in Ringo is good with a beautiful wood gramophone in the centre of the game. The turntable itself, and coloured pieces feel a bit uninspired. Overall impression is that Ringo is a polished effort, and a good game debut for Ymir Mobile.
Online leaderboards show how well you are doing against other players around the world. I found the update to be slow, and quite buggy. I even managed to record a 0, and uploaded it to the leaderboard successfully. Hopefully the leaderboard problems where only temporary. All local scores can be uploaded later on if something fails in the connection. You can also record several high scores for the same player. Usually you can only send the best score from a device, or at least a best score for a given period of time.
Ringo is a frantic game with good presentation, and decent controls. Puzzles and online leaderboards make Ringo a game to play for quite some time. I didn’t really get hooked on Ringo, but when playing it I enjoyed it fully making me able to recommend it.
Seller: Ymir Mobile