Percepto takes the perspective puzzle gameplay found in Super Paper Mario, and goes all M.C. Escher on it creating a spatial brain melt of a game. The goal is always the same for each of the 55 levels on offer: get to the exit as quickly, and effectively as possible. Choose a female or male avatar taken straight from a traffic sign, and then let your intelligence be tested.
The controls in Percepto are touch based, and narrowed down to two commands. Swipe to move the avatar left or right. Double tap to enter a 3d view of the level. Swipe to rotate the view, and tap to exit. Going from point a to b is not as easy as going the shortest most efficient way. The gameplay area is basically a chess board, and you move from square to square in straight lines. Obstacles in the form of boxes, stairs, and portals have to be passed on the way.
To unlock new level packs you have to collect a specific number of stars. For each level you can get three stars. One for completion, one for par number of moves and one for below par time. To me this means that I have to replay the same level quite a lot not only to get the solution down to the correct number of moves, but also to make it in record time. This is also where the controls start to falter me. The swipes register poorly, and I end up wasting moves even though I have made the correct control input to move around an obstacle. I would prefer not to have this speed run through levels as a prerequisite for unlocking new levels. It ends up getting quite boring after retrying for the tenth time due to a missed input to register.
The presentation is functional, and comes with retina support. I would have liked more positive feedback or visual rewards when completing a level. Now all I have is my own satisfaction, and at times that is not enough. Percepto is focused on great level design that could at times be part of a Mensa test instead of fancy effects. After spending five minutes with a level trying to beat the time, and move challenges the same graphics starts to feel stale.
The music is a soft piano playing, and I know that piano music can be good for concentration but I tend to get lulled into a tired yawn instead. You can play your own music instead, and have something that you find more suitable to keep on your mental toes.
Percepto is a well-designed spatial puzzle game that takes a lot of effort to master. It will not appeal to all, and definitely not to the casual gamer looking for instant rewards that games like Peggle and Coin Drop provide. Percepto is a puzzle game for players into solving riddles, and challenges in multiple steps. I guess a seasoned chess player can use it to get into the grove before a chess match. I also guess that Percepto beats most of the commercial brain training games on the App Store if you want to really get those cells working properly again.
Seller: Daniel Hooper