Ex Firemint/True Axis veterans join forces as Ninth Ninja to create a brand new, original and exciting casual gaming experience.The core team comprises of designer Adrian Moore, artist Paul Mitchell and programmer Andrew Coates
Adrian has over 20 years game design experience. He has worked in the UK at companies such as Sci, Criterion, Bullfrog, Small Rockets and Lionhead (where he was the lead designer of BAFTA-winning The Movies). Since coming to Australia Adrian spent 4 years designing at Firemint where he worked on many games including leading the iOS #1 hit SPY Mouse released in 2011.
Paul has been digitally entertaining gamers since 1988. Spanning two continents, he has tasted critical acclaim on a range of products right back to the arguable heyday of the Spectrum and C64. Most recently his time and considerable efforts has been spent on the ground breaking Real Racing series for iOS at Firemint studios.
Andy has well over 20 years experience in the making of games. In the UK, he has worked for many companies, including Reflections Interactive, DMA Design, Crawfish Interactive, Pompom Games, and many, many others. Since emigrating to Australia Andy has worked for Firemint on well known publishing brands and was a key member of True Axis, working on Jet Car Stunts and Space Tripper.
No details as yet on this mystery title, but we’ll be meeting Andrew at GDC to discuss this and Mutant Storm, which is being ported by Ninth Ninja




