The “console-quality” third-person shooter is coming sooner than you might expect!
What a nice little bit of info to wake up to this morning. It seems that the Unity engine darling, Shadowgun, will be covering and shooting it’s way to your iOS device on September 28th. That’s right, in a mere two weeks you’ll be blasting your way through the best looking iOS title we have ever seen!
We got our hands on the demo at E3 this year, and it pretty much blew our minds. There were so many great little additions in the demo; from god-rays streaming through windows, clothe flapping in the wind, or bubbling vials of unknown green liquid. Developers Madfinger have obviously focused on paying close attention to detail, and it shows. We will be receiving a preview build of the game very soon, and will be posting some updated impressions when that comes. Until then, here are the details from the press release that came out this morning and a couple new screenshots for your enjoyment!
Authored with the Unity development platform, Shadowgun combines tactical combat with third person action, ushering in a new visual standard for handheld gaming. Shadowgun puts players into the role of John Slade, a professional bounty hunter in the year 2350. Slade’s mission: hunt down Dr. Edgar Simon, renowned geneticist and former employee of the trans-galactic corporation Toltech Enterprises. Players must lead “shadowgun” John Slade as he infiltrates Dr. Simon’s mountain fortress and fights his personal army of mutants, cyborgs, and genetically-enhanced humanoids.







