Review by Matt Dunn
Even mentioning Risk and iPhone in the same sentence is pretty rediculous, unless of course you’re talking about AT&T being your service provider! Jokes aside, I never thought a Risk emulator could be done so simply and elegantly, especially in a FREE game. It’s everything your little world-dominating mind can handle, all in a tightly wrapped package of iPhone sexiness.
Presentation & Graphics:
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Simple clean art. Animation is minimal, but it works. Where are the menus? Options? Anything aside from the main game?
Sound:
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I’m sorry, but little explosion/battle sounds never get old, and the sound when someone gets wiped out is CLASSIC. Could have used some epic war music, or maybe a few more sounds.
Gameplay:
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Very easy to pick up if you know the game, but in DIRE need of a manual/tutorial otherwise. Great and challenging AI. No explanations for card combos. It seems too often that a player with one country left will get 95 armies out of the blue and take everything over. WTF? It also lacks a save game option, which isn’t too bad considering games are generally fairly quick, but definitely would be nice.
Game life:
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This game is seriously addicting. It’s basically an accelerated version of the original Risk game, with each game lasting from 15-30 minutes depending on how well you do. That said, you could easily knock down an hour or two straight trying to conquer the world on your cell phone, and then come back later that day for more!
Game rating:

Final Word:
Even at it’s current early stage in development, Lux Touch is a ton of fun for Risk fans everywhere. There is plenty to be desired for sure, but it’s free, so if you enjoy war/conquest games there’s no reason why you shouldn’t pick it up. Oh, and the developers have a tease of what’s to come (not included when reviewing the game, of course!): more maps, more settings, more “hot” graphics, more human players… woot! Pretty impressive that a game can score so well off pure entertainment value – especially when so much is left to be developed!


