Yes, Hexile is another puzzle game for your iPhone or iPod Touch, however, it is NOT a match 3 puzzle game. “What?,” you say, “Yes.” a hexagonal iPhone puzzle game that is not match 3. I know, I didn’t believe it myself at first, but it’s a good thing I pressed forward as this game does have some goodness inside.
To play Hexile is pretty simple. You have stacked number tiles, sorotof like Majong. You remove the tiles by clicking on the number that was one value above or below your current number. So you start being able to hit any tile, you hit a 2, now you can only hit a 3 or a 1. See how that works? You can also hit special tiles which will allow you to destroy tiles out of order, multiply your score, or blow up everything.
The graphics style is an interesting blend of Steampunk and Aztec art. The title screen looks spare and un-inspired, but while in game, the details really pop and make your experience much more interesting. When you finish a level you even get an Indiana Jones style menu with paper taped up on a board that shows your progress.
The sounds are also interesting. The main song is good, and doesn’t get boring after long stretches of the game. The stone breaking sounds are very satisfying. It really does drive you to want to bust all the stones on the screen. The one complaint I have about the sound is that you can’t play your iPod music during the game.
Since there isn’t too much more to discuss about the game I’ll just give you an overall game rating instead of a break down.
I played this game longer than I expected to. As a game reviewer I’ll play a game, review it, then delete it pretty promptly, but this game stuck a round a little longer. It’s simple, but fun, and has an appeal to it that is hard to describe. Hexile is worth buying and enjoying even if it won’t make your top ten list.