Hell Yeah! Pocket Inferno review

Wanna ride a vehicle of mayhem in the depths of hell? Hell Yeah!

Now I have two Ashes that are princes of darkness: Ash from Evil Dead, and Ash the devil rabbit. I wonder whom I would least like to meet. I guess it is the rabbit one, as it fires first and never asks any questions at all.

Hell Yeah! Pocket Inferno is not a mobile version of Hell Yeah! Wrath of the Dead Rabbit. Nope this is a casual game adapted to touch screen, much in the same way Ubisoft simplified Rayman Origins into Rayman Jungle Run. Some might be annoyed, or downright offended at this simplification for iOS, and other mobile platforms. Personally I think it is perfect to have an on the go version of a console game. For one I seldom have time to sink my teeth into every console game I have, and second I like to play games wherever I am. I have had Hell Yeah! Wrath of the Dead Rabbit since release on PS3, as it was a free download with Playstation Plus. I have not even started the game on my PS3 yet.

Hell Yeah! Pocket Inferno is a level based automatic runner, or in this particular case an automatic vehicle of death flier. A simple two touch control mechanism lets you jet upwards, and fire guns forwards. It takes some getting used to the direct upwards force, as it is quite strong. Let go to quickly descend. It is quite similar in physics to Jetpack Joyride.

Enemies, destructible materials and other obstacles stand in your way. The levels often allow several routes, and you can find bonus levels and other cool stuff. Navigating has to be done on the fly, as your craft is continuously propelled forwards. Ash dies if he hits an obstacle, gets shot or gets stuck in the scenery and the level catches up to his craft. As such the game is quite unforgiving.

Every once in a while you get to fight a boss. These battles reward you with stars based on how quickly you dispose of the boss. Usually the boss fights back, and you have to learn where to hide to avoid getting hit. Boss fights are short, and mix things up a bit.

The presentation is where Hell Yeah! Pocket Inferno shines. It looks great, and there are so many cool images of Ash wielding weapons. It is overkill to the max, and I love it. Everything has an Adult Swim vibe to it with bodyparts flying, or enemies chopped into stakes. The music is upbeat, and complement the action. The only annoyance I have is with the repetition of short one-liners when dying, or starting a level.

It is easy to have a blast with Hell Yeah! Pocket Inferno due to simple controls, and constant action. It is even worth replaying when you have upgraded your guns to allow new routes to be taken. Don’t expect the same game, as on console, but rather something more suited to mobile gaming on the go.

Final Rating


Hell Yeah! Pocket Inferno $0.99 Universal for iPad/iPhone/iPod

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