If a fish glows in the ocean, and no one is there to see it; did the fish actually glow?
When I boot up a new video game, one of the first things I notice is whether or not the game has a sense of style. Before I even start the game, I form an immediate impression based on the visuals and the overall style the game puts forth. Glowfish is a game certainly not lacking in the style department. Everything in the game is very neon. Contrast is the key to their art style, and it is definitely beautiful.
Of course, there is more to a game than the visuals. You can spend all of your time making the coolest looking game with the fanciest art style, but if the controls are bad and the game is no fun, who is really going to want to play it? With Glowfish, you have an incredibly simple concept that actually translates into a fun gameplay experience.
You play as a fish who swims around the world gathering up his little friends. You have to rescue enough of your friends to advance to the next level. Not only are your little buddies a required goal, they also allow you to attack other fish. You can use the little fish you collect to swim around you and form a defensive barrier. As this circle of death gets bigger, you can start taking out bigger fish.
In addition to the circular barrier of doom, you can also lower your shield and swim in circles around a bigger fish to use your little friends to take him out. The risk in this is when you have no barrier, other enemies will aggressively attack you. This means you have to be quick if you are going to drop your shield.
The controls in the game are simple and effective. You have a joystick on the left side of the screen and the shield button on the right side of the screen. You can tap anywhere else on the screen while swimming to perform a lunge. You can also choose to switch sides if you are left handed and add a floating joystick if you don’t like being bound to one side of the screen.
As you progress further in the game you will unlock companions that can come with you and help. They are not so helpful as to be overpowered, but they can get you out of some sticky situations.
The only problem I had with the game is that I became bored with it. It adds some new mechanics as you progress, but the casual nature of the game did not keep my interest as long as I would have liked. It was fun for a couple of hours, but after a while I just wanted to put it down and move along.
In the end, this is a fantastic casual game. It is a great game to pick up if you are looking for something ultra relaxing. It has some intense parts that will wake you up and get your blood pumping, but overall, it was just a little too slow for my tastes.