Casual

GDC: Cobra Mobile Multi-Hands On

The creators of iBomber Defense brings two new games to the plate, and I’ve played both.

In March, Cobra Mobile and Chillingo plan to launch Powerslide Penguin and Storm in a Teacup.  See them here first.

Powerslide Penguin: Play as a penguin as you slide around on the ice collecting coins and gems.  To collect the gem and complete each level, the player controls a penguin by using a “pull back and release” type of control.  To complete each level, you must collect the gem in as little moves as possible.  The less moves it takes, the more rare the gem, which in turn means more points.  For example, getting the gem in one turn is a diamond, while getting it in about 6 moves physically turns img_0169the gem into a ruby.  You must complete each level in 9 or less moves.  Otherwise you’ll have to start over. The game seems like more of a pick up and play game rather than one you would play for an extended period of time;  but sometimes that’s all you need.

Storm in a Teacup: Storm in a Teacup is a physics-based platforming game.  You play as Storm who uses his magical teacup to navigate the dreamlike world created by his brother Cloud.  You will need to solve puzzles using the physics of the game to progress through each level.  For example, you may need to plug a dangerous hole by pushing a boulder into it, or use boxes to weigh down a lift.  Collecting keys is also necessary to the progression of each level.  Furthermore, there are collectables, such as stickers, scattered around each level.  These collectables help add to the replayability of the game.  With 40 current levels, each taking about 2-5 minutes to complete, you can expect to be playing Storm in a Teacup for a while without getting bored.  The short level length promotes quick and fun gameplay.

The game plays very smoothly and looks great.  The controls are super easy too; just use one finger for left img_051and right movement, and another to make your teacup soar.  The art style gives the game a “Paper Mario” feel while still being original.  The colors look fantastic and the backgrounds really give a unique papery, puzzle feel.  My words don’t do it justice.  The only levels I played took place in a sunny, happy looking environment.  But the game also has some gloomy, and even spacey looking levels.  In my opinion, Storm in a Teacup is is going to be one of those pick up and play games you keep picking up and playing.

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