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Eternal Legacy – Hands-on [with VIDEO]

We get hands-on with an RPG that has a distinct flavour of the east, in this full 3D turn-based battler…

It’s no surprise that I’m not really one for RPGs, though some do catch my attention, particularly action RPGs with real time battles. I’ve been playing through Aralon this week and I’m thoroughly enjoying its Zelda-meets-Oblivion style. By contrast though, Eternal Legacy, coming soon from Gameloft, is the other end of the RPG spectrum. Giving gamers a taste of Final Fantasy in both its presentation and gameplay style, the game utilises turn-based battles and a party system.

el2This style of game is not completely alien to me, as I’ve played turn-based RPGs like Pokemon and Final Fantasy Tactics, but generally the genre doesn’t float my boat, particularly the pacing and pages of menus to get through. Starting up Eternal Legacy was less daunting than I thought though, thanks to a very detailed, but not arduous, tutorial. It outlined the basics of the battle menu system for dishing out the attacks, utilising new skills and using items… it’s pretty intuitive once you get the hang of it. As you’ll see in the video below, you can queue up attacks in blocks of three, a useful addition to battles, which keeps things moving at a faster pace… However, there is a downside in that you cannot take those orders back once set, so if you find your opponent countering you witha  particular attack, you may not have the required defensive manoeuvre in place…. giving the game some strategy for when to go all-out, or hold back and attack one by one.

el3The game’s look is a mix of fantasy and sci-fi, so you may find yourself fighting imps and monsters in the woods, or robots and machines on floating platforms in the sky. During time between battles you can roam the environments using the usual 3rd person Gameloft controls, and interact with people, to ask them to join your team, trade or buy items and of course partake in a battle or two. Particular attention has been given to the characters and the battle animations, each with their own distinct look and feel, they certainly look the part, and are far more visually engaging than some other RPG offerings on the AppStore.

Look for more coverage as we near the games release, and of course we’ll get a detailed review from one of our resident RPG nuts. In the meantime check out our hands-on gameplay footage below.

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  • Quou

    Lol sounds like you are reluctant to write this.
    The game actually looks pretty good so far. If only Gameloft can make the story and voice-acting good (which is very unlikely as they are notoriously known for these bad things).

  • Nigel Wood, UK

    Actually I didn’t get to hear much voice work. As you may no I have always challenged Gameloft in respect to their bad voice work in previous games.

  • http://touchaholics.com iVaro

    This compared to the Shadow Guardian preview makes me agree with Quou, why didn’t you allow someone who was interested in it to preview it?

  • Nigel Wood

    No, I enjoyed it. If you read the preview you will see that usually I don’t like turn based RPGs but i was surprised that I did like this one due to it’s robust live tutorial. It’s not practical to send multiple people to an event that is showcasing different genres. There always going to be one genre that the previewed isn’t as excited about.

  • gh3ry0n

    Bought & approved today. FF-like of course. Smooth, beautiful graphics & animations, clean menus, good gameplay… It has all we can expect from an excellent turn based JRPG. Nothing unique indeed, but do not hesitate : this is a real good JRPG.

    Gameloft scores again today (Infinity Blade + Eternal Legacy + Dungeon Hunter 2). As old a gamer as I am, I must say I’m impressed.

  • Logan

    Gameloft didn’t make Infinity Blade, but they released EL and DH2 in one day. They should’ve released one of them a bit later so they would sell more. EL is pretty sweet. Seems like Chaos Rings with half price and faster paced combat.

  • gh3ry0n

    I know they didn’t developped Infinity Blade, but fact is it’s another great game under their label.

    This is what impresses me : any editor may release some good games in some years. But few editor have (recently) proven themselves able to edit/develop great softs like these in such a short period of time. They really seem to have understood what gamers want, and know how to create the answer and (more difficult) how to find those also able to create these answers. They even bet on new concepts (with Infinity Blade). That deserve some respect.

    Oh and I agree with your comparison between EL & Chaos Rings, Logan : definitely faster paced combat, which is really enjoyable.

  • Nigel Wood

    @gh3ry0n Infinity Blade was created by ChAIR. Gameloft had nothing to do with it in any way.

  • gh3ry0n

    What the… Why on earth was I so convinced IB was released by Gameloft ? Sorry, my mistake.

  • LordAbsu

    How much better, if at all, does the game look on 3rd/4th gen, as opposed to 2nd? I’m super delighted and surprised that the game runs as well as it does on 2nd gen, but it doesn’t look anywhere near as nice as most of the screenshots for it that I’ve seen. Low, foggy draw distance with draw-in, a few suspect textures, some stuttering FPS here and there… are any of these issues present in the newer devices? If it DOES look noticeably better, I’d consider the nigh-unavoidable upgrade to, say, a 4th gen more seriously. Thanks!

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